In 2015, Hanne was busy as a department head at the Technical University of Denmark, balancing a family of four kids and Leo, her young whippet. When another whippet (Louis) joined the family in 2016, Hanne realized how difficult it was to keep them stimulated – especially while home alone.
With her technical background, she was sure she could develop a solution. One day, as she was leaving for work, she thought “Why can’t my TV help?“. After a bit of thinking and a lot of testing, Go Dogo was born.
Hanne was soon joined by three talented Danish engineers who shared her passion. With support from leading dog experts, the team combined their technical skills and their love for dogs to develop the Go Dogo game.